#Plots, Treadmill & Cash
Every player gets one of the six plots around the lobby when they join. The plot holds their animals, eggs, treadmill and cash collector.


#Plot assignment
Players are assigned the first free plot from 1 to 6. A seventh player sees "All plots are occupied. Join another server." Set the experience's max players to 6 so this never happens.
#Treadmill
Standing on the treadmill trains Speed automatically every TrainingTick (0.25 s). Jump to step off.
Speed per tick = 1.4^(treadmill level − 1), multiplied by the best Speed pass, the equipped trail, a personal Speed boost and a server Speed boost. The Treadmill sign upgrades the level for Cash (50 × 1.6^(level−1)).

#Plot upgrades and capacity
The Plot sign raises the plot level. Equipped pet slots = StartingCapacity (10) + plot level − 1. Extra animals stay in storage until a slot is free.
#Cash collector
Animals fill the collector's bank every second. Step on the green COLLECT pad to move the bank into your Cash. The collector screen shows the bank, income per second and the current Cash multiplier.
Auto Collect: click the ON/OFF tablet on the collector, anywhere on it, to collect automatically every second. The switch responds immediately. The setting is saved per player.
The income level, upgraded at the collector, adds 25 % income per level.

#Income formula
income/s = Σ equipped pet income
× (1 + friend boost %) × (1 + rebirths)
× (1 + (income level − 1) × 0.25)
× 2 with the Cash2 pass × 2 during a server cash boost
Each friend in the same server adds 10 % (FriendBoostPercent).