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#Code Reference

#Scripts

ScriptTypeLinesRole
ServerScriptService.GameBackend.BootstrapScript6Starts WorldService, GameService and LeaderboardService
ServerScriptService.GameBackend.GameServiceModule~530Profiles, saving, economy, purchases, rewards, the Action remote
ServerScriptService.GameBackend.WorldServiceModule~800Plots, treadmill, collector, nests, stealing, guardians, backflips, bounce pads, water falls, day and night
ServerScriptService.GameBackend.LeaderboardServiceModule~60The three global leaderboards
ServerScriptService.GameBackend.AdminConsoleServiceModule~170Admin allowlist check and commands
ReplicatedStorage.GameRuntime.GameConfigModule~1 360All configuration
ReplicatedStorage.GameRuntime.WorldFXModule~210Client particles, rings, flashes, pop-up text and the hatch animation
ReplicatedStorage.GameRuntime.ModelAppearanceModule~30Mutation colours and materials
ReplicatedStorage.GameRuntime.BackpackControllerModule~230Backpack and hotbar UI
ReplicatedStorage.GameRuntime.InteractionControllerModule~110Steal and hatch prompt UI
StarterPlayer.StarterPlayerScripts.GameClientLocalScript~1 060HUD, windows, requests, effects, world buttons
StarterPlayer.StarterPlayerScripts.WorldMovementLocalScript~210Pet roaming and animation, egg wobble, event colours, backflip animation
StarterPlayer.StarterPlayerScripts.AdminConsoleClientLocalScript~260Admin console window
StarterGui.GameHUD.MotionControllerModule~200Window and button animations

#Remotes (ReplicatedStorage.GameRuntime.Remotes)

RemoteTypeDirectionUse
ActionRemoteFunctionclient → serverEvery player action: Collect, Hatch, Fuse, Purchase, Flip, Home… Returns {ok, message, state}
StateRemoteEventserver → clientFull state snapshot after each change
EffectRemoteEventserver → clientOne-shot moments: Hatch, Rebirth, Guardian, Splash, OpenView…

Action requests are rate-limited to 25 per second per player and handled one at a time. Every action is validated on the server.

#Map

PathContents
Workspace.MapV2.LobbySafe zone, spawn, tents, water, borders
Workspace.MapV2.Platforms.1–12Zone platforms with SpawnArea, BouncePad and signs
Workspace.MapV2.EggSpawns.1–12Nest anchors
Workspace.MapV2.Plots.1–6Player plots
Workspace.MapV2.PadsSell, Fuse, Trails and shop pads
Workspace.MapV2.InteractionRegionsInvisible regions that trigger actions
Workspace.MapV2.leaderboardsLeaderboard boards