Break and Steal an EggOwner documentation← Portfolio
Break and Steal an Egg thumbnail artwork
Break eggs, escape guardians and build a collection that earns Cash.

#Break and Steal an Egg

Documentation for the owner of a Break and Steal an Egg setup: install the place, configure your economy and products, and maintain its gameplay systems. This guide follows the source export reviewed on 24 October 2026.

10Themed zones
30Map egg types
20Pickaxes
11Trails

#Choose your next step

#The gameplay loop

  1. Train Speed on your base's treadmill and unlock access to deeper zones.
  2. Break a map egg with a pickaxe. The egg's zone selects its pet pool.
  3. Pick up the animal. Its guardian wakes and chases you.
  4. Return to your own base to bank the pet and generate passive Cash.
  5. Spend Cash on equipment, trails and base upgrades. Merge pets into eggs and place them to hatch.

#What's included

The zone Index contains 86 pet entries. The full configuration has 103 pet definitions, including fusion and event animals. These are different counts: event definitions do not make the disabled Inferno event active.

Pets can have Gold or Diamond mutations. Your equipped pets roam within the pen, while ownership and income remain server-controlled. Inventory, hatching timers, a hotbar, Index rewards and an admin console are included.

#Current setup status

Configure before launch

Product and pass IDs are zero in this build. Some external asset dependencies still need permission checks. Persistent saves need published-environment validation and session-lock hardening. Read the setup and data pages before advertising the project as release-ready.

The admin allowlist is empty. No seller account receives automatic access. Game screenshots in this guide come from Studio; the thumbnail is illustrative artwork.