
#Break and Steal an Egg
Documentation for the owner of a Break and Steal an Egg setup: install the place, configure your economy and products, and maintain its gameplay systems. This guide follows the source export reviewed on 24 October 2026.
#Choose your next step
Import the place and check its asset dependencies.
02 / ProductsConnect your shopReplace zero IDs and verify Roblox purchase receipts.
03 / AdministrationEnable your consoleAdd your UserId and use the command reference.
04 / SupportFind a specific fixDiagnose saves, invisible models and placement problems.
#The gameplay loop
- Train Speed on your base's treadmill and unlock access to deeper zones.
- Break a map egg with a pickaxe. The egg's zone selects its pet pool.
- Pick up the animal. Its guardian wakes and chases you.
- Return to your own base to bank the pet and generate passive Cash.
- Spend Cash on equipment, trails and base upgrades. Merge pets into eggs and place them to hatch.
#What's included
The zone Index contains 86 pet entries. The full configuration has 103 pet definitions, including fusion and event animals. These are different counts: event definitions do not make the disabled Inferno event active.
Pets can have Gold or Diamond mutations. Your equipped pets roam within the pen, while ownership and income remain server-controlled. Inventory, hatching timers, a hotbar, Index rewards and an admin console are included.
#Current setup status
Product and pass IDs are zero in this build. Some external asset dependencies still need permission checks. Persistent saves need published-environment validation and session-lock hardening. Read the setup and data pages before advertising the project as release-ready.
The admin allowlist is empty. No seller account receives automatic access. Game screenshots in this guide come from Studio; the thumbnail is illustrative artwork.