#Installation
Start from the supplied native place file. The source folder is a code project; it does not independently recreate the authored map, model library and GUI templates.
#Open and publish your copy
- Open
Break and steal an egg.rbxlin Roblox Studio. - Publish it to an experience owned by your account or group.
- Check Output for script failures and missing asset permissions.
- Verify the base assignment, map eggs, carry-and-deliver loop and inventory.
- Configure products and pricing, then add your own admin account.
#Files in the project
| File or folder | Purpose |
|---|---|
Break and steal an egg.rbxl | Authored world, models, interfaces and saved scripts |
src/ | Editable Luau sources, preserving Studio hierarchy |
assets/ui/ | Available local image sources |
Sounds/ | Available local audio sources |
assets/asset-map.json | Local asset names and known Roblox IDs |
assets/source-map.json | Source file paths and export hashes |
default.project.json | Rojo project for code synchronization |
#Rojo workflow
rojo serve default.project.json
Open the native place, connect the Rojo Studio plugin and review the sync before applying it. Unknown instances are preserved by the project metadata so authored model and UI children remain in Studio.
rojo build validates the source structure, but a fresh build from src/ alone contains code and its exported support values, not the complete authored world. Do not replace your full place with that source-only build.
#Asset permissions
Test meshes, PBR maps, images, animations and audio under the new experience owner. A local PNG or a reuploaded image does not grant permission to unrelated meshes or audio. Check the terms for redistribution of every third-party asset included in your delivery.
#Persistent data test
Use an isolated test experience. Enable Studio access to API services only when you intend Studio tests to reach that experience's DataStores. If access is unavailable, the game uses a temporary profile and displays a notice.
Join, earn progress, leave and rejoin in a published private test. Confirm inventory, eggs, timers, upgrades and Cash survive. See Data & Persistence for the remaining session-safety limitation.